public class BasicDesktopIconUI.MouseInputHandler extends MouseInputAdapter
BasicDesktopIconUI
.Constructor and Description |
---|
BasicDesktopIconUI.MouseInputHandler() |
Modifier and Type | Method and Description |
---|---|
void |
mouseDragged(MouseEvent e)
Invoked when a mouse button is pressed on a component and then
dragged.
|
void |
mouseMoved(MouseEvent e)
Invoked when the mouse cursor has been moved onto a component
but no buttons have been pushed.
|
void |
mousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component.
|
void |
mouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component.
|
void |
moveAndRepaint(JComponent f,
int newX,
int newY,
int newWidth,
int newHeight) |
mouseClicked, mouseEntered, mouseExited, mouseWheelMoved
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
mouseClicked, mouseEntered, mouseExited
public BasicDesktopIconUI.MouseInputHandler()
public void mouseReleased(MouseEvent e)
MouseAdapter
mouseReleased
in interface MouseListener
mouseReleased
in class MouseAdapter
public void mousePressed(MouseEvent e)
MouseAdapter
mousePressed
in interface MouseListener
mousePressed
in class MouseAdapter
public void mouseMoved(MouseEvent e)
MouseAdapter
mouseMoved
in interface MouseMotionListener
mouseMoved
in class MouseAdapter
public void mouseDragged(MouseEvent e)
MouseAdapter
MOUSE_DRAGGED
events will continue to be
delivered to the component where the drag originated until the
mouse button is released (regardless of whether the mouse position
is within the bounds of the component).
Due to platform-dependent Drag&Drop implementations,
MOUSE_DRAGGED
events may not be delivered during a native
Drag&Drop operation.
mouseDragged
in interface MouseMotionListener
mouseDragged
in class MouseAdapter
public void moveAndRepaint(JComponent f, int newX, int newY, int newWidth, int newHeight)
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